![]() During GDC, a version of the game will be played through a cloud streaming instance of Space Sweeper on Parsec, while participants at GDC will be able to troll the players (or help them!) live through Twitch Extensions using Genvid. Kengo Nakajima, former President of Japan's Community Engine and author of the book " The Tech Behind Cloud Gaming," showcases his work on his own title, Space Sweeper, with Genvid integration, live on during GDC 2019 for the first time. We look forward to exploring ways to also use Genvid's YouTube embedded features soon".įamed Japanese Indie Developer and Cloud Gaming Developer Kengo Nakajima Debuts the First Native Cloud Gaming + Genvid Integration, Including a Unique "Pay to Troll" system on Twitch "We're excited about the possibilities opened up by Genvid's technology that allows us and other developers to bring new content experiences to streamers and their audiences live on Twitch. " CHKN Arena is a brand new creation, inspired by our belief that interactive media and audience participation is the future of entertainment," says Katapult Studio CEO, Kyra Reppen. The creative vision lets creatures in battle respond to the audience, who can clap to cheer on the streamer's creature, and even feed and revive them between rounds - all in real-time. Using Genvid's interactive SDK and beamed directly on through Genvid's Twitch Extension, CHKN Arena leverages dynamic interaction between streamers and their fans. It's BattleBots meets Pokémon Stadium, built from the ground up for interactive livestreaming. CHKN Arena is a streaming coliseum battle game in which AI-driven creatures face off against one another as streamers shoutcast the action. New York-based developer Katapult Studio is providing an early look at CHKN Arena, an innovative new streaming extension of the world of CHKN, currently on Steam Early Access. ![]() Project Eleusis shows what's possible in this emerging realm, with gameplay designed for maximum audience participation, and it could only be done with the breakthrough technology from Genvid." We believe that the future of entertainment lies where an engaged audience can do more than just watch - viewers can become active participants in streamed games, with a far greater experience for all. Lindsay Gupton, CEO of Pipeworks, notes, "We've been actively inventing the medium of interactive streaming games for five years, starting with the revolutionary streamer/viewer experience of Superfight. GDC attendees can experience Project Eleusis live at Genvid's booth, and impact and affect this interactive streaming experience through a Twitch stream that is richer and more interactive than any Twitch experience until now. How the throngs of Twitch viewers will react is the key- will they create an island utopia, or something more sinister? Take audience-controlled drones armed with exploding goats and let your imagination run wild. ![]() Every session is entirely unique, thanks to the audience's decisions and the powerful AI. The setting is a mysterious island where Twitch viewers become active participants in the survival sim, with the ability to control the game through the livestream itself. Project Eleusis is a glimpse into the future of games with truly interactive streaming, showcasing breakthrough technology from Genvid.įeatured at Genvid's GDC booth, Project Eleusis invites attendees to catch a glimpse into the future of entertainment via interactive streaming and groundbreaking AI. Pipeworks Studios and Genvid Present Project Eleusis – a Breakthrough in Interactive Streamingįamed Oregon independent developer Pipeworks Studios, known for Superfight and Terraria, is lifting the veil on Project Eleusis at GDC, the Game Developers Conference. Conference-goers can meet the studios and experience the streams live at Genvid's booth when the expo begins on March 20th at S266 in the South Hall. The below streams and more will be shown for the first time at Genvid's GDC Session Interactive Streaming and the Future of Media on Wednesday, March 20th at 10:30am in Moscone West Hall 3009, where the developers will come on stage and debut their work. "When game developers think about building interactive streams across different platforms, infrastructures and game engines, we are the best-in-class solution, and it shows in the incredible innovation we are debuting from these creators at GDC 2019." "The future of interactive media is being built upon Genvid's technology," says Jacob Navok, CEO of Genvid.
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